The Local-First Manifesto: Our Bet Against the Cloud
Soumo Shekhar Nath
Founder, Vibratom Studios
In the early days of the web, software lived on your computer. You bought it, you installed it, and it was yours. Then came the cloud, promising infinite storage, seamless collaboration, and access from any device. The cloud revolution was powerful, but it came at a hidden cost: our privacy, our ownership, and our freedom from a constant internet connection.
At Vibratom Studios, we believe it's time for a course correction. We are champions of a movement that combines the best of both worlds: local-first software. This isn't a nostalgic return to the past; it's a modern architecture for building better, faster, and more secure applications.
This is our local-first manifesto.
What is Local-First Software?
A local-first application is designed to work perfectly on your device, without needing a constant connection to a server. It stores your data on your local machine, and only uses the internet for optional features like syncing between your devices or collaboration.
Our file converter, Uniform, is a perfect example. All the processing happens on your computer. Your files are never uploaded to our servers.
1. You Should Own Your Data, Period.
The Cloud Problem: When you use a cloud-based service, your data lives on someone else's computer. You are granted access to it, but you don't truly own it. Your data can be mined for advertising, sold to third parties, or lost forever if the service shuts down.
The Local-First Solution: With local-first software, your data lives with you. It stays on your hard drive. This restores a fundamental sense of ownership and control. It is inherently more private and secure because there is no central server to be hacked or subpoenaed.
2. Software Should Be Fast and Responsive.
The Cloud Problem: Every interaction with a cloud app involves a round trip to a distant server. This round trip, known as latency, is the enemy of a smooth user experience. It's the lag you feel when you type, the delay when you click a button.
The Local-First Solution: Local-first apps are lightning-fast. Because the code and data are right there on your device, actions are instantaneous. Converting a large video file in Uniform is limited only by the speed of your processor, not the speed of your internet connection. This responsiveness makes the software feel more natural and enjoyable to use.
3. You Should Be Able to Work Anytime, Anywhere.
The Cloud Problem: No internet? No work. Cloud-based apps are rendered useless the moment your Wi-Fi drops, you enter a tunnel, or you're on a flight.
The Local-First Solution: Local-first apps are inherently offline-capable. Because the core functionality resides on your device, you can continue to work without interruption, no matter where you are. The internet becomes an enhancement for syncing, not a requirement for functioning.
4. Software Should Respect Your Resources.
The Cloud Problem: Cloud services are expensive to run. To manage these costs, companies impose limitations on you: file size limits, storage caps, and feature paywalls. Your workflow is constrained by their business model.
The Local-First Solution: Because local-first apps use your computer's resources, we don't need to impose artificial limits. Uniform has no file size limits. You can convert a 100 GB video file if your computer can handle it. This approach is more efficient and empowering for the user.
The Future is Local-First
We are not anti-cloud. The cloud is a powerful tool for syncing and collaboration. But we believe that the foundation of modern software should be local. The cloud should be an optional layer, not a mandatory gatekeeper.
Our commitment to you is to continue building software that is private, fast, and empowering. We're betting against a world where everything lives on a rented server, and we're betting on a future where you are in control.